
Desentra AI — нейросети для видео, изображений, музыки и маркетинга
Создавайте видео, изображения, музыку, карточки товаров и промпты в одном AI-сервисе.


Нейросети для изображений, видео, текста и звука
Создайте контент и тренды на базе лучших ИИ
Seedance 2.0
Нейросеть для генерации видео с точным контролем движения. Подходит для коротких клипов, рекламных кадров, динамичных сцен и трендового визуального контента.
Начать создавать ✧Видео
01
Промпт
Use Image 1 as the main character reference. Very important: although Image 1 is a black-and-white multi-angle reference, the generated character must be a fully realistic live-action young man, not monochrome, not sketch-like, not illustrated. Preserve the exact facial structure, buzz cut hairstyle, hairline, black sunglasses shape, jawline, nose, cheekbones, mouth shape, neck proportions, body proportions, black shirt, masculine silhouette, and overall recognizable likeness from Image 1. He must remain clearly recognizable in every shot throughout the entire subway attack sequence. No identity drift. Keep the sunglasses stable and readable. Keep the outfit consistent in every shot. Create a 15-second ultra-realistic cinematic horror-action sequence in vertical 9:16 format inside a dark moving subway car at night. Maximum realism, premium live-action finish, grounded physical behavior, aggressive horror tension, realistic debris, metal destruction, sparks, dust, impact force, and clean continuity. The entire sequence happens in the same subway carriage. No location drift. The atmosphere begins dark and tense, with low blue ambient light, flickering carriage lights, subtle vibration, and quiet dread. Then the creature bursts through the subway wall and the scene escalates into violent close-quarters survival action. Maintain the same character, same outfit, same subway environment, same lighting logic, and same threat continuity throughout. The creature is massive, monstrous, fast, and physically threatening, with sharp claws, brutal weight, and realistic interaction with metal, seats, poles, floor, and walls. It must feel dangerous and grounded, not cartoonish, not fantasy-magic. Its attacks should damage the subway interior with believable force. The man is not a superhero. He survives through panic, speed, instinct, and desperate physical reaction. Camera language: Start with a slow cinematic push-in. Then transition into reactive handheld intensity after the creature breaks in. Use dynamic close-range framing, fast tracking, brief chaos, readable impacts, and one strong slow-motion accent near the climax. Keep motion intense but understandable. Maintain continuity of direction inside the subway car. 0.0-2.0 sec: Dark tense opening inside a moving subway carriage at night. The young man from Image 1 sits or stands inside the dim subway car holding a book. The camera slowly pushes in toward him. The environment is quiet, cold, and uneasy. Low blue ambient light, weak practical subway lighting, subtle carriage vibration, slight metallic rattling, faint overhead flicker beginning. His face remains calm at first, sunglasses on, black shirt visible, identity stable. The subway interior should feel realistic, enclosed, and slightly worn. 2.0-4.0 sec: The flickering lights intensify. A loud metallic rumble builds somewhere behind the wall of the carriage. The train starts shaking more violently. Without warning, a massive monstrous creature explodes through the subway wall, tearing metal apart. Sparks erupt across the frame, debris flies outward, dust and fragments burst into the air. The man looks up in shock, drops the book, and jumps back fast. The lighting shifts from dim cold blue into violent orange spark flashes and harsh flicker. Camera goes from slow push-in to sudden handheld shock. 4.0-6.0 sec: The creature lunges aggressively with sharp claws. The man drops low and slides fast across the subway floor to dodge the attack. The creature crashes into seats and metal poles, destroying part of the interior. Sparks rain from the damaged ceiling. Dust hangs in the air. The man reaches into the debris, grabs a broken metal rod, and turns back in fear and desperation as the creature recovers. Fast-paced survival movement, realistic impacts, tight handheld camera, same subway car, same character continuity. 6.0-8.0 sec: Important correction: do not let the man hit the floor or repeat the same pipe strike here. Instead, after grabbing the broken metal rod, the man immediately runs and retreats down the subway aisle, trying to escape the creature inside the same carriage. He stumbles forward through debris and broken seats while the monster charges after him at terrifying speed. The camera tracks with him in urgent handheld motion. Overhead lights flicker on and off. The train shakes violently. Sparks fall, shadows jump, and the sense of pursuit intensifies. He keeps the rod in his hand while running, but does not swing it yet. This entire section is a desperate escape beat, not an attack beat. 8.0-10.0 sec: The creature closes the distance and charges full speed toward him through the broken subway interior. The man glances back, sees the monster almost on top of him, then plants his feet and pivots at the last possible second. Time slows down into a cinematic slow-motion accent. He dodges the charge by a fraction and swings the metal rod with full force toward the creature's head or upper face line. The strike must be a single clean decisive hit, not repeated ground hits. A powerful impact lands. Sparks burst outward. Debris and particles freeze momentarily in the air. The creature staggers from the blow. 10.0-12.0 sec: The creature recoils in pain, crashing into the damaged subway structure. The man regains balance and backs away, breathing heavily, both hands gripping the rod. He is terrified but ready for another attack. The subway lights continue flickering. Orange sparks fall through the darkness. Blue ambient light and hot impact flashes mix across metal surfaces, smoke, and dust. Keep the environment consistent and claustrophobic. 12.0-15.0 sec: Final horror beat. The creature slowly lifts its head from the darkness and unleashes an even louder, more terrifying roar. Its eyes glow intensely through smoke, sparks, and flickering light. The man stands in the foreground or midground, breathing hard, gripping the metal rod, frozen in dread but still ready. The camera pushes into a dramatic close-up or tense medium-close composition. Sparks continue falling. The subway hum and metallic ringing remain in the air. End with a fast hard cut to black. Lighting and mood: Start with low blue subway darkness, practical fluorescent flicker, weak carriage light, and subtle shadow movement. After the breach, introduce harsh orange spark flashes, hot debris glow, high-contrast flicker, deep shadows, smoke, and dust. Keep the subway dark overall, but let the bursts of light reveal destruction in flashes. Preserve the original tension that begins in darkness before the violent light chaos. Sound design: No music at the very beginning, only subway ambience, metal rattling, low train vibration, and faint electrical hum. Then build metallic rumble, wall stress, violent tearing metal, sparks, debris, monster impact, heavy claws, seat destruction, pole bending, dust fallout, panicked footsteps, body slide on the floor, rod scrape, violent chase footwork, overhead flicker buzz, roaring creature, one huge impact hit in slow motion with particle burst, then ringing metal ambience, breathing, falling sparks, and final terrifying roar. After the breach, very subtle dark cinematic horror score may enter underneath, but keep it restrained and tension-driven, not heroic. Global visual rules: Ultra-realistic live-action horror action, stable identity from Image 1, same black shirt, same sunglasses, same subway carriage, same creature threat continuity, realistic destruction, grounded motion, believable creature weight, realistic debris behavior, readable survival choreography, premium cinematic lighting, dark claustrophobic mood, no repeated pipe-to-floor action, no duplicate strike bug, clean cause-and-effect motion, no location drift. Negative prompt: no identity drift, no face distortion, no broken anatomy, no extra limbs, no extra fingers, no duplicated character, no duplicated weapon, no repeated floor-hit motion, no pipe striking the floor twice, no cartoon creature, no fantasy magic effects, no superhero fighting style, no random text, no logo artifacts, no watermark, no muddy image, no unreadable motion blur overload, no environment change, no subway continuity errors, no outfit change, no broken sunglasses continuity, no fake physics, no goofy expressions.
desentraAIМожно прокручивать
Видео
02
Промпт
Use Image 1 as the main character reference. Very important: although Image 1 is a black-and-white storyboard-style reference, the generated character must be a fully realistic live-action human male, not monochrome, not sketch-like, not illustrated. Preserve the exact facial structure, haircut, hairline, sunglasses shape, face proportions, jawline, nose, cheekbones, mouth shape, neck proportions, body proportions, masculine silhouette, and overall recognizable likeness from Image 1. He must remain clearly recognizable in every shot throughout the entire routine-of-the-day sequence. No identity drift. Create a 15-second ultra-realistic cinematic live-action daily routine short film in vertical 9:16 PRO mode. The structure is beat-synced and fast-paced, with strong continuity, premium realism, and polished visual rhythm. The story shows one full compressed day in the life of the same man: waking up late, rushing through his morning, eating quickly, getting dressed, commuting, working, coming home, changing back into sleepwear, and collapsing into bed. Preserve clean logic across wardrobe, props, locations, and action continuity. Duration: 15 seconds. Rhythm feel: 145 BPM, fast clipped momentum, breathless urgency, then a tired exhale at the end. Visual style: ultra-realistic, glossy lived-in surfaces, hyperreal pop realism, cinematic but grounded. Mood: late-for-work panic, compressed urban routine, tension, speed, exhaustion, release. Music feel: fast percussive electro-pop. Color logic: hyperreal pop look with realistic skin, practical lighting, cool/warm contrast, polished interior highlights. Main character wardrobe continuity: - At home: male sleep tee or loose masculine pajama top, lounge shorts or sleep shorts, striped socks, relaxed male sleepwear silhouette. - Outside: fitted masculine top or shirt, tailored jacket, fitted trousers, masculine lace-up sneakers or clean men's city sneakers, tote or work bag, keys, transit card. - End of day: returns home, removes work clothes, changes back into male sleepwear. Environment continuity: - Tiny lived-in apartment - Rumpled bed and phone on sheets - Sink / bathroom mirror area - Fridge glow and small kitchen - Narrow hallway / corridor outside apartment - Chrome metro interior - Clean modern office - Return to bedroom in cool evening window light 0.0-1.0 sec: Extreme close-up. Phone screen on rumpled bedsheets shows 06:50 as it vibrates with the alarm. Soft bedding folds shake subtly. Morning room tone. The setting feels real and lived-in. 1.0-2.0 sec: Wide or medium-wide handheld jolt. The man from Image 1 jolts upright in bed in one rushed motion, throws the blanket aside, and plants his feet on the floor. He is wearing masculine sleep clothes: a loose sleep tee and lounge shorts. The light is natural and side-lit, slightly cool, with strong morning urgency. 2.0-3.0 sec: Medium close shot at the sink. He splashes water on his face quickly, washing off sleep, droplets catching overhead light. Keep his face realistic and recognizable. The bathroom feels small and practical. 3.0-4.0 sec: Insert detail shot. Toothbrush held at a natural forward angle against the front teeth, mirror reflection of his tired focused eyes, mint foam visible, hand relaxed but fast. The rhythm should feel clipped and efficient. 4.0-5.0 sec: Interior fridge view looking outward. The fridge door swings open suddenly. Cold blue fridge light frames his hand reaching in quickly for breakfast ingredients. Bottles and containers shake slightly. The motion is hurried and believable. 5.0-6.0 sec: Kitchen insert shot. Eggs, toast, or simple breakfast components hit the pan or plate under warm kitchen practical light. Fast preparation, no wasted movement. Small apartment realism is important. 6.0-7.0 sec: Centered medium close push-in. He takes one rushed bite, glances at the clock or phone, instantly realizes the pressure, and rises from the chair without finishing calmly. The motion should feel like he is already late. 7.0-8.0 sec: Bird's-eye insert. Striped socks snap onto his feet. Quick masculine dressing beat. Fabric stretch and heel tap should feel tactile and real. 8.0-9.0 sec: Medium shot with pivot or wipe transition. Fast outfit change: the home sleep tee disappears under a fitted masculine top and tailored jacket. He grabs his tote or work bag, keys, and transit card in one messy urgent motion. Clothing should clearly read as male office/streetwear. 9.0-10.0 sec: Insert overhead. Men's lace-up sneakers slam onto the floor and laces yank tight in one impatient pull. Keep the shoes masculine and realistic, not dress shoes unless styled as smart city sneakers. 10.0-11.0 sec: Wide shot with parallax or whip transition. He rushes through the apartment door into corridor light without breaking stride. Now fully dressed in his outside outfit. The transition from private interior to shared hallway should feel seamless. 11.0-12.0 sec: Medium shot moving tighter into close. Metro car interior. He grips a pole, shifts with the carriage sway, checks passing station lights, and throws a tense glance toward the closing doors. Chrome reflections and city motion smear through the window. He still looks like the same man from Image 1. 12.0-13.0 sec: Insert to medium close. Office entrance. His access card hits the reader, glass door unlocks, and he slips through fast. Immediate cut into workspace logic: chair rolls, laptop opens, work begins. The office is clean, modern, and slightly glossy. 13.0-14.0 sec: Over-shoulder handheld. Fingers race over the keyboard. Notifications blink. Chat windows stack up. Coffee sits near the trackpad. He works fast, clearing tasks under pressure. The mood remains clipped, intense, and realistic. 14.0-15.0 sec: Wide 50mm pull-out style ending. Match cut or visual rhyme from office frame back to apartment re-entry. He comes home, drops the bag, removes the tailored jacket and work clothes, changes back into masculine sleepwear, and collapses onto the bed in a similar frame shape to the opening. The final beat is a tired exhale and release. End on the sense that the full day loop has closed. Sound design: Alarm vibration, sheet rustle, mattress bounce, blanket whip, water splash, faucet rush, toothbrush bristle scrape, fridge hum, shelf rattle, pan sizzle, bite crunch, chair scrape, sock fabric stretch, keys jingle, zipper pull, sneaker sole thump, lace tug, apartment latch click, corridor footsteps, metro clatter, door chime, badge beep, office keyboard bursts, notification ticks, bag drop, clothing rustle, blanket rustle, room tone. Global visual rules: realistic live-action finish, premium cinematic lighting, stable identity from Image 1, no black-and-white output, no sketch look, no illustration style, correct male wardrobe continuity, believable routine flow, polished but lived-in interiors, grounded performance, clean location continuity, realistic office and metro behavior, no random location drift. Negative prompt: no monochrome output, no pencil sketch style, no illustrated face, no anime style, no female clothing, no female body language, no dress shoes unless masculine and realistic, no identity drift, no face distortion, no broken anatomy, no extra limbs, no extra fingers, no duplicated character, no random text, no logo artifacts, no watermark, no muddy image, no chaotic editing, no fake motion, no inconsistent wardrobe, no wrong props, no wrong locations.
desentraAIМожно прокручивать
Видео
03
Промпт
Use #image 1 as the main character reference. Preserve facial identity, short blond haircut, black sunglasses, black shirt, dark pants, body proportions, masculine silhouette, and the calm, cold, confident fighter presence. He must remain clearly recognizable in every shot, even during fast motion, close combat, and tight handheld camera moves. No identity drift. Use #image 2 as the enemy reference. All enemies are the same humanoid combat robot model from #image 2. Preserve the silver-gray armored design, glowing blue eyes, sleek futuristic mechanical surfaces, stable body proportions, and identical visual identity across the entire video. Do not redesign them into different robots. All robots should feel like the same production model repeated consistently. Create a 15-second cinematic futuristic alley fight at night in 9:16 vertical format. The location is a narrow neon-lit back alley in a futuristic megacity with wet asphalt, blue and magenta neon reflections, drifting steam, rain particles, industrial pipes, metal walls, glowing signs, damp concrete, and deep atmospheric sci-fi depth. The visual tone should feel premium, realistic, claustrophobic, physical, and intense. The fight must feel grounded and readable, like a tightly staged live-action street fight translated into a high-end sci-fi setting. The action style should follow the same motion language as Video 1: immediate conflict, no slow intro, tight handheld presence, close-quarters exchanges, compact believable strikes, reactive body movement, torso evasions, shoulder slips, short-range counters, constant spatial pressure, readable group-fight escalation, one strong kick moment in the middle section, aggressive forward energy, and a victorious aftermath. The camera should feel inside the fight, not watching from far away. Use dynamic push-ins, whip reactions, short crash-ins on impacts, slight orbit accents, brief speed-ramp emphasis on near misses or heavy contact, and one short slow-motion accent only on the biggest impact. Keep anatomy coherent, momentum physically believable, and continuity clean. 0.0-1.0 sec: Start immediately in active confrontation, no calm opening. Tight handheld medium-close framing in the narrow neon alley at night. The hero from #image 1 is already squared up at very close range with the first robot from #image 2. Wet ground reflects blue, cyan, and magenta signage. Steam drifts behind them. The camera is very close, shoulder height, with strong presence inside the fight. The hero's black shirt and sunglasses contrast against the glowing alley. Several identical robots are visible deeper in the alley through steam and neon backlight, establishing that he is outnumbered. 1.0-2.0 sec: The first robot pressures into the hero's space. The hero shifts backward half a step, hands up, body composed, reading distance. Keep the frame claustrophobic. One robot arm enters fast from the side near the lens, creating immediate threat. The hero stays centered and readable. The alley walls, pipes, and damp metal surfaces compress the space, making the fight feel tight and trapped. 2.0-3.0 sec: Move into close-contact fighting. The first robot crowds the hero at short distance. The hero absorbs the pressure, turns his torso, blocks tight, and controls the line with compact hand placement. Faces and upper bodies stay close to camera. Use a dense handheld shot with shallow depth of field, sparks from light metal contact, tiny droplets on skin, glasses, and armor. This beat should feel like the hero is under pressure but fully in control. 3.0-4.0 sec: The fight shifts laterally down the alley. Open the frame slightly to reveal more environment depth and at least one more identical robot approaching in the background. The hero rotates the first robot off-line and gains angle advantage. Show the long narrow alley perspective, industrial pipes, steam vents, slick walls, and neon reflections stretching behind them. This is the beat where the fight clearly becomes a multi-opponent confrontation. 4.0-5.0 sec: Two attack lines begin to form around the hero. One robot closes from the front while another presses from the side. The hero ducks his center of gravity, slips out of the direct line, and answers with a compact short-range counter. Keep bodies overlapping the frame, with shoulders, arms, and armor partially blocking the lens to create immersive pressure. The camera stays attached to the hero's movement. No wide clean martial arts spacing; this should feel dense, physical, and cramped. 5.0-6.0 sec: The hero begins taking control. He turns sharply toward one robot and drives forward with efficient close-range offense. Compact strikes only: short punch, elbow, or body shot, never flashy superhero choreography. Show armor vibration, sparks, wet droplets, and mechanical recoil weight. The hero should feel cold, focused, and aggressive without losing composure. The black sunglasses remain stable and readable. 6.0-7.0 sec: The hero dips low to evade an incoming strike, then rises back inside the robots' range. Use diagonal movement and reactive handheld camera following his body line. Alternate tight medium-close coverage with ultra-tight inserts of hands, shoulders, robot blue eyes, clenched jaw, wet fabric, and impact points. This beat should feel fast but readable, like a live-action alley fight with sci-fi bodies and premium lighting. 7.0-8.0 sec: The hero lands a strong short-range attacking beat that breaks one robot's rhythm. He crashes forward with shoulder-and-hand pressure, turning the exchange from defense into dominance. Keep the frame extremely close, with overlapping bodies and quick physical reframing. Sparks and droplets flicker through neon light. The hero's face remains identifiable from #image 1 whenever visible. 8.0-9.0 sec: Deliver the biggest readable middle-action accent inspired by the source fight rhythm: the hero plants and drives a hard kick into the torso or midsection of one robot. This kick must be clearly visible, graphic, and powerful, the most readable full-body strike in the sequence. The robot bends backward from the force with believable mechanical weight. Use a slight crash-in and a brief accent speed change to make the kick feel like the visual peak of the middle section. Wet reflections, steam, and flying droplets intensify the moment. 9.0-10.0 sec: Follow through on the kick. The struck robot loses balance and recoils backward toward the alley wall. The hero lands cleanly, lowers the kicking leg with control, and immediately resets into fighting posture. Another identical robot remains in play nearby, but the hero now clearly owns the tempo. The camera stays close and heavy, preserving the feeling of continuous live-action motion. 10.0-11.0 sec: The hero steps forward into dominance. Use a slight forward-moving handheld shot as defeated or damaged robots fall back in the background. The alley depth now works in his favor. The composition places him centrally as the controlling figure. One remaining robot attacks from a sharper angle; the hero slips off the line and counters with compact precision. Keep the hero's silhouette strong and the face readable despite speed. 11.0-12.0 sec: Most explosive impact beat. The hero closes distance aggressively and lands the heaviest strike of the entire fight on the nearest active robot. Use a fast push-in, then a quick recoil. Add one short slow-motion accent exactly on the strongest impact: metal deformation, sparks toward lens, flickering blue eyes, moisture catching the neon light, wet pavement reflecting the flash. Then return immediately to normal speed. This is the emotional and visual climax. 12.0-13.0 sec: Transition into aftermath while keeping motion alive. The last active robot rushes in. The hero turns with total control, evades at extremely close range, and finishes the fight with one decisive final strike at point-blank distance. Extreme close-up of hands and contact, then a rapid tilt or rise to the hero's face. Damaged identical robots remain visible behind him through steam, weak sparks, and neon haze. 13.0-14.0 sec: The action resolves. The hero steps forward slightly through the narrow alley as the defeated robots slump, kneel, or lie broken behind him. The handheld camera stabilizes a little compared with the fight section. This beat should feel like the transition from combat to after-impact. The hero's breathing is heavier, but his expression remains hard, cold, and controlled. Black shirt slightly disturbed from the fight, sunglasses still on, identity fully intact. 14.0-15.0 sec: Final premium vertical hero ending. Slight pull-back with a subtle upward drift. The hero from #image 1 stands centered in the neon alley among defeated identical robots from #image 2. Wet asphalt glows with blue and magenta reflections. Steam drifts across the frame. Small sparks fade in the background. Distant megacity light glows above and behind the alley. End on a strong victorious image: calm, dangerous, stylish, physically believable, cinematic, and unmistakably the same hero. Global visual rules: realistic live-action sci-fi finish, premium lighting, wet neon atmosphere, grounded close-quarters combat, coherent body mechanics, readable impacts, consistent spatial continuity, stable face identity, stable sunglasses, stable black shirt and dark pants, stable robot design, identical enemy model consistency, no weapon spawning, no superpowers, no exaggerated acrobatics, no comedy, no cartoon motion, no floating bodies, no random camera teleportation, no location drift, no daylight. Negative prompt: no identity drift, no face distortion, no broken anatomy, no extra limbs, no extra fingers, no duplicated hero, no unstable sunglasses, no costume changes, no random text, no logo artifacts, no watermark, no generic android redesign, no broken robot anatomy, no melting robots, no inconsistent enemy design, no unreadable motion blur overload, no fake slow motion except the single impact accent, no horizontal framing, no bright daytime lighting, no random location changes, no floating hits, no low-detail output, no muddy faces, no deformed hands, no exaggerated superhero flips, no chaotic editing that breaks continuity.
desentraAIМожно прокручивать
Как это работает
Три шага без технической перегрузки.
Выберите направление, пополните баланс и запускайте генерации без лишних экранов.
Выберите категорию
Видео, изображения, аудио или инструменты.
Пополните баланс
Пакеты кредитов и понятная стоимость генерации.
Создавайте в кабинете
История, настройки и результаты остаются рядом.
Баланс
Пополняйте баланс в своём темпе.
Старт
1 000
кредитов
Цена скоро
Проверить модели и собрать первые результаты.
Креатор
Хит5 000
кредитов
Цена скоро
Регулярная работа с видео, изображениями и аудио.
Продакшн
10 000
кредитов
Цена скоро
Плотный пайплайн для команд, рекламы и контента.
Своё количество
5 000 кредитов
Впишите количество или двигайте ползунок от 100 до 100 000 кредитов.
Итого
Цена скоро
FAQ
Коротко о главном.
Что такое desentraAI?+
Это единый кабинет для работы с несколькими AI-моделями: видео, изображения, аудио и утилиты.
Как списываются кредиты?+
Стоимость отображается рядом с кнопкой генерации. При успешной генерации кредиты списываются, при ошибке возвращаются.
Можно ли начать без сложной настройки?+
Да. Войдите через Google или по почте, пополните баланс и выберите нужную модель.
Где посмотреть цены?+
На странице тарифов и рядом с каждой моделью в рабочем пространстве.
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